Third edition core book Publisher(s) Publication date 1997 (1st edition) 2001 (2nd edition) 2007 (3rd edition) Genre(s) System(s) Updated Big Eyes, Small Mouth is a that was designed to simulate the action of and. It is frequently referred to by the acronym BESM. The title alludes to the common anime drawing style of characters with huge, expressive eyes and comparatively small mouths. BESM uses a point-based character creation system.
Characters are evaluated based on three 'Stats', against which all action checks are made. These are supplemented by Attributes, which give the characters unique abilities. Contents. Publications Core books.
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Big Eyes, Small Mouth Second Edition. Big Eyes, Small Mouth Revised Second Edition. Big Eyes, Small Mouth Third Edition Supplementals. Big Eyes, Small Mouth Fast Play Rules: A free guide for Tri-Stat System RPG. Hot Rods and Gun Bunnies: Action-adventure guide.
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Big Robots, Cool Starships. Centauri Knights: A hard science future campaign. BESM GM Screen. Cute and Fuzzy Seizure Monsters/ Cute and Fuzzy Cockfighting Seizure Monsters: Guide for Pet Monster Trainers and Pet Monster. Different titles are used for alternate cover page.
Big Ears, Small Mouse: American animation and comic guide. BESM Character Diary: A mecha design and combat supplement for BESM First Edition and the Tri-Stat System. BESM Fantasy Bestiary: Fantasy campaign guide. BESM Dungeon: Dungeon hack style guide. BESM Space Fantasy: Space action and romance guide.
Cold Hands, Dark Hearts: Gothic horror theme guide. BESM d20 It is a series for the with BESM theme. BESM d20 Revised Edition.
Uresia: Grave of Heaven d20: A fantasy campaign. BESM d20 Monstrous Manual. BESM d20 Character Folio. Centauri Knights d20: A hard science future campaign.
BESM d20 Advanced Magic: Magic system supplemental. History The initial edition, designed by, was released by in 1997. Soon after that, RPG writer began writing supplements for what was essentially a fairly simple game, adding a detailed system for the creation of mecha with his book Big Robots, Cool Starships. Skills were added with the next supplement, a genre book called Hot Rods & Gun Bunnies. At the same time MacKinnon and his colleagues were using BESM's system (now referred to as 'the ') as the basis for licensed games based on anime properties such as, and All of these innovations were incorporated into a second edition, which was released in 2001 to a very strong reception.
The first edition was a slim, grey-covered book. A vast promotion and beta test was organized, and included a number of demo-team members from around the world. Since then, the other anime licenses that obtained used the BESM system as their core rules. Instead of publishing complete games as they had done previously, the licensed books were published as '.
In addition, several genre based supplements were published for the game, as well as two original settings: and. A version of BESM adapted to the was published in 2003. Sales were good but the critical response was mixed.
New versions of Centauri Knights and Uresia were released under the new version. A later revised edition of this version was published in 2004, which, due to errors in the proofing and printing processes, did not contain the full set of revisions in its final published form. Company president Mark C.
MacKinnon offered a public explanation and apology, and offered to refund buyers who were dissatisfied with their purchase of the book. The third edition of BESM was scheduled to be released in April 2006 after Mark C. MacKinnon had announced that the release would be delayed from its original release in the Summer of 2005. The third edition was at that time planned to come in three forms: BESM 3rd Edition (deluxe), BESM 3rd Edition (standard) and Vanilla BESM, an inexpensive and simplified variant created to introduce non-RP gamers.
The rules allow for games to be played in any anime setting, from high-school romantic comedy to pet monster shows to dark horror. BESM 3rd Edition Mark MacKinnon announced that as of August 1, 2006 was going out of business, and that 'BESM Third Edition is finished and ready for press. Another company will be publishing it and providing future support. It's the most elegant version of BESM and the Tri-Stat System that I have put together and am very proud of it. If you pre-ordered the book from us, more information will follow.' On September 9, 2006, ArtHaus Games, whose titles are published by, announced that it has acquired the RPG.
The announcement stated the company was 'extremely confident' that a release date of January 2007 would be met and confirmed that those who pre-ordered and prepaid for the book would be 'in good hands', though it was also said that they have not taken on Guardians of Order's liabilities. BESM 3rd Edition was released by ArtHaus on January 24, 2007. The new edition features a change in the Tri-Stat game mechanic from a 'roll-under' to the 'roll-over and hit a target number' found in other games. The book is now standard 8.5 x 11 in format and features full color interior art. The Deluxe Edition was not released, and ArtHaus has not announced any plans to follow up with further releases or the previously-announced Vanilla BESM.
Ultimate Fan Guides Starting in 2001, Guardians of Order replaced the company's previous practice of producing stand-alone games for anime series for which they had obtained licenses with Ultimate Fan Guides — a series of supplements for BESM which combine information on the episodes, characters and themes of anime series with statistics and game information for those series. The Ultimate Fan Guide series was controversial among BESM fans. Although the books were usually well put-together and almost always featured many full-color pages with stills from the series involved, many fans believed the information provided in certain guides was incomplete and unreliable.
In addition, there were occasional editing errors that lead to embarrassing omissions. Many anime series whose first RPG treatment was in the Ultimate Fan Guides series were also adapted to the edition of Big Eyes, Small Mouth. The guides were adapted into a stand-alone d20 game under the title. Due to licensing consideration, the three-volume set of fan guides for Slayers does not include any information from the movies and OVAs distributed. This means that there has never been an official BESM writeup for, a popular character who does not appear in the television series. See also. References.
BESM, short for 'Big Eyes, Small Mouth', is a table-top created with the aim to capture the feel of and in its gameplay. Originally created by the now defunct Canadian gaming company, now owned by 's indie sub-company Arthaus. BESM has been praised for its use of the system, though the first appearance of the term Tri-Stat system did not appear until the release of BESM 2nd-edition. The Tri-Stat core mechanic was later printed in a free-use document called Tri-Stat dX. The first edition of BESM was a bit of a clusterfuck, as it was GoO's first release, but unlike many companies' first releases, it was still playable and fun. BESM saw many revisions via fanguides that packed in a modified version of the core BESM rules and special setting specific rules. Some of these included Dominion Tank Police, Sailor Moon and, the last of which was sort of a working draft of the game's Second Edition.
The Second Edition of BESM saw the removal of rolled base stats, and rebalanced point costs for attributes. It also reworded many of the rules and abilities to make them clearer and easier to understand. Later came a revised book that updated the core rules with three years worth of errata, as well as the crunch from many their various genre books, such as Hot Rods and Gun Bunnies and Cute and Fuzzy Cockfighting Seizure Monsters.
After the release of the revised second edition GoO proceeded to release meta-settings, such as Cold Hands, Dark Hearts (a weeaboo take on the ), Uresia (a -like setting) and Centauri Knights (a sci-fi/space opera setting). Second edition also saw a boom in GoO's Ultimate Fanguide line, obtaining the licenses for, Utena, Niea Under 7, Dual and Hellsing. During the time of the revised second edition, to jump on the bandwagon of the craze, they released an abhorrently broken BESMd20.
It also saw the creation of Mecha d20. There were also d20 fanguides created for Hellsing and Trigun.
The game is currently dead, the most recent iteration being the third edition of the core Tri-stat system-based game. The third edition was a drastic departure from editions to come before it, the creation of which bankrupted the Guardians of Order the same way many hoped the creation of was going to do to. Its biggest change was a reconstruction of the point system, and inversion of the dice mechanic, from a to a system. BESM third edition was licensed and its printed stock was purchased by White Wolf's imprint Arthaus, who went on to sell the stock and keep a token subpage on their website dedicated to it for a time.
Currently there are only a scant few traces of BESM anywhere on White Wolf's main site, and they made it clear that they are not intending to support the system in any way, effectively killing the game. The White Wolf wiki has two entries about the game, one detailing the history game license, another the setting seed from third edition. And no, this has NOTHING to do with. External Links.
Executive summary examples. A fansite maintained by a former moderator from GoO's now dead forums. BESM wiki hosted on WikiSpaces. BESM wiki hosted on Wikia. Hasn't been updated since 2011.
Key people, Products, Website Guardians of Order was a company founded in 1996 by Mark C. MacKinnon in,. The company's business output consisted of (RPGs). Their first game is the inspired. In 2006 Guardians of Order ceased operations due to overwhelming debt. The Big Eyes, Small Mouth game used the. The system would later be modified for use in other games and be more generally named the system.
Most of Guardians of Order's games use some form of the Tri-Stat dX system. After Big Eyes, Small Mouth, Guardians of Order would go on to achieve significant success with the Role-playing Game and Resource Book. The game was built on Big Eyes, Small Mouth but featured an extensive reference to the Sailor Moon universe. Guardians of Order acquired licenses and published Big Eyes, Small Mouth-based RPGs for a number of other anime series including, and.
After, the last such game, the company's strategy with licensed anime series changed and it began issuing 'Ultimate Fan Guides' which served the same purpose while avoiding the need to reprint the same BESM-based mechanics. All of these books included game statistics for characters in the series as well as extensive episode guides and character summaries. Guardians of Order expanded beyond anime based games when the Tri-Stat dX system was adopted for the game. Guardians of Order later acquired the rights to publish the from. Guardians of Order licensed the rights to produce role-playing games set in existing fictional works.
These include games based on, and. Between February 14, 2006 and August 1, 2006 there were no official updates to the Guardians of Order website. There was speculation on the official forums that the company was out of business. On July 28, 2006 a post to 's official web site announced that Guardians of Order was out of business. In response, on August 1 Mark MacKinnon posted confirmation that Guardians of Order 'ceased operations.' According to MacKinnon the company had too much debt.
MacKinnon is attempting to place Guardians of Orders games with other companies, and promised that existing orders would be filled. On September 9, 2006 ArtHaus Games, whose titles are published by, announced that it has acquired the Big Eyes, Small Mouth RPG. The announcement stated the company was 'extremely confident' that a release date of January 2007 would be met and confirmed that those who pre-ordered and prepaid for the book would be 'in good hands,' though it was also said that they have not taken on Guardians of Order's liabilities.
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On March 7, 2007 George R. Martin wrote that he had regained control of his rights and was 'all square' with Guardians of Order. As part of their settlement, Mr. Martin received all remaining stock of the limited edition version of the RPG. No further information regarding the settlement was revealed, nor the status of other creditors' claims on the property.
Archived from on 2007-09-28. Retrieved 2006-07-11. Archived from on 2006-07-13. Retrieved 2006-07-11. Martin, George R. Archived from on 2006-08-22.
Retrieved 2006-07-29. MacKinnon, Marc (2006-08-01). Archived from on 2007-09-28. Retrieved 2006-08-01. (Press release).:. Archived from on November 9, 2006. Retrieved 2006-09-09.
(2007-03-07). Archived from on 2012-04-19. Retrieved 2007-05-01. External links. At. (formerly GoO Blog).
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